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Post by Riverstar on Jan 4, 2010 17:19:58 GMT -8
I have noticed that sometimes we each picture different things as people what the territories might look like. So, this thread is entirely for this purpose. The list below is how the posts go.
QuakeClan FloodClan StormClan FireClan
This list and this thread may be updated from time to time as I may later add some kittypet and rogue territories.
Thank you, and have a wonderful roleplay here at Warriors: Natural Disasters.
~Riverstar
Map of the Territories
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Post by Riverstar on Jan 4, 2010 17:21:12 GMT -8
QuakeClan [/color] [/center] Territory [/u] Significant Places[/u] 1. QuakeClan Camp 2. Snake Ridge 3. Barren Lands 4. FloodClan Border 5. Flaming Path 6. FireClan Border Prey[/u] QuakeClan warriors bring back snakes, lizards, birds, and the occasional mouse back to their fresh-kill pile. Prey is most plentiful during the warmth of Greenleaf and Leaffall as this is when the sun heats the packed earth and flat stones. Hunting Skills[/u] QuakeClan warriors will most commonly run along the desert to catch a lizard. They will wait just before sunhigh to see where the lizards and snakes are prior to coming out and sunbathing. It is easy to strike once the reptiles have moved on to flat, warm surfaces. When stalking birds, cats will hunt along Flaming Path where they can wait next to the trees for the birds to sit. Vultures cause problems, but for large hunting patrols, sometimes they can even take down one of these creatures. Clan Character and Physical Traits[/u] The warriors of QuakeClan are fierce and competitive. Every minor things that goes wrong with their relations between other clans normally will bring on a small skirmish along the borders. They are happy to fight and often more willing to steal from other Clans to cause problems. Another cause is their lack of prey. Hunting along FloodClan and FireClan's borders will sometimes lead to fatter and more plentiful prey. They are jealous of the other Clan's good fortune in territory, but they will hardly give up the dry, cracked earth for greener lands. QuakeClan warriors are large creatures. They rely on their strength to fight the other Clans rather then their wits. With large paws and short, powerful legs, they can strike with crushing blows. Everything about them is average otherwise, although it is rumored that some cats have jagged teeth from chewing on rocks from time to time. [/blockquote]
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Post by Riverstar on Jan 4, 2010 17:21:43 GMT -8
FloodClan [/center] Territory [/u] Significant Places[/u] 1. FloodClan Camp 2. Flood Lands 3. QuakeClan Border 4. StormClan Border 5. Dry Lands 6. Deep Hollow 7. Yakan River Prey[/u] FloodClan warriors feed their clan by hunting mice, voles, muskrats and fish from their surrounding territory. Prey is mostly always plentiful in their territory besides the flooding season and the coldest parts of Leafbare. Hunting Skills[/u] In the marshes, where mice, voles, and muskrats can be caught, the common hunting crouch is used. When hunting small fish, cat's will often wait on the riverbed overlooking a deep part of the river, flipping fish onto the land behind them. Sometimes, if it is a more leisurely hunting trip, cat's will attempt to bait larger fish with their tails by sitting in the shallows of the river. They hunt normally in the mornings and throughout the afternoon. Clan Character and Physical Traits[/u] The character of the FloodClan warriors consists of being protective of their clanmates. Most often, cat's will willingly help another clan cat in need. They are fierce looking warriors when they are fresh out of the water. Like their leader, they fight when they have to but seek other means of agreement. Their belief in StarClan is strong because the first cat to make a true difference for their clans came from FloodClan. FloodClan cats are built with wide paws for swimming. Their fur is sleek and short, easier to shake out after hunting for fish or crossing from one side of the territory to the other. Basic build is average height with long, thick, and powerful legs. Pelts vary in pattern and color, shape and size as this is only the average physical traits of their Clan.[/blockquote]
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Post by Riverstar on Jan 4, 2010 17:22:19 GMT -8
StormClan [/color] [/center] Territory [/u] Significant Places[/u] 1. StormClan Camp 2. FloodClan Border 3. FireClan Border 4. Eagle Plateau 5. Crystal Caverns 6. Storm Moors 7. Shrieking Hollow Prey[/u] Hunting Skills[/u] Clan Character and Physical Traits[/u] [/blockquote]
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Post by Riverstar on Jan 4, 2010 17:22:44 GMT -8
FireClan [/color] [/center] Territory [/u] Significant Places[/u] 1. FireClan Camp 2. Two Trees 3. StormClan Border 4. Fire Meadows 5. QuakeClan Border 6. Squirrel Clearing Prey[/u] Hunting Skills[/u] Clan Character and Physical Traits[/u] [/blockquote]
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